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Danger Elaborates On Backgrounds

Daniel “Danger” Garfield elaborates on early, early background building for Puuba, Inc’s first game, “Concursion” (working title).

May 30, 2013

Danger Elaborates On Gates ‘n Treasures

Danny “Danger” Garfield elaborates on the treasure and gate system of the mazes in Puuba, Inc’s first game, still in the early development stages.

May 15, 2013

Danger Elaborates On Bad Guys

Daniel “Danger” Garfield elaborates on the first group of bad guys for Puuba, Inc’s first game.

May 8, 2013

Danger Elaborates On Platform Optimization

Danger elaborates on the trials and tribulations of optimizing Puuba’s gaming framework.

April 24, 2013

Danger Elaborates On The Level Editor

Danny “Danger” Garfield elaborates on the level editor he made to make the level makings more maketty.

April 17, 2013

Danger Elaborates On The Basics

Danny “Danger” Garfield elaborates on the basic considerations one must take into account when writing code for video games. Then, he opens new controllers.

April 10, 2013

Danger Elaborates On Puuba

Daniel “Danger” Garfield answers the basic questions: “Who are you, and what are you doing?”

 

April 3, 2013